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Clicker heroes wiki ancients
Clicker heroes wiki ancients













  1. CLICKER HEROES WIKI ANCIENTS FOR FREE
  2. CLICKER HEROES WIKI ANCIENTS UPGRADE
  3. CLICKER HEROES WIKI ANCIENTS FULL

(See Gilded Heroes section below for tips.)

clicker heroes wiki ancients

Three Random Gilded Heroes: A three-pack of Gilds costs 30 Rubies.It does not reset your progress in the way that a regular Ascension does. Using one instantly gives you a Hero-0Souls reward based on the maximum level you have reached. While other purchases offer benefits as well, nothing outweighs the Hero Souls boost you'll get from Quick Ascension. Quick Ascension: This is the only type of purchase you really should make after Double Damage, also at a cost of 50 Rubies.Double Damage: This costs 50 Rubies and should be your very first purchase.If you enjoy the game and wish to support the developer, we recommend buying at least $5 worth of Rubies so that you can get Double Damage as soon as possible. Non-idle builds should also try to activate the Metal Detector ability before clicking on a fish, because it will double the gold bonus.

clicker heroes wiki ancients

Only one fish will appear at a time, so it's important to grab them when they show up. Each fish has a 44 percent chance of dropping a Ruby.

CLICKER HEROES WIKI ANCIENTS FOR FREE

You can sometimes earn Rubies for free by clicking on fish whenever they randomly appear. The number of items you can buy increases after your first Ascension. The shop initially offers four items to purchase with Rubies, the game's hard currency.

CLICKER HEROES WIKI ANCIENTS UPGRADE

  • Remember, upgrade all Heroes as much as possible before choosing to Ascend.
  • Push farther each time, reaching higher and higher maximum levels between Ascensions.
  • Only Ascend when progress starts to slow down significantly.
  • It will require several Ascensions before your team can push far enough to hire Dread Knight.
  • The gap between hiring Frostleaf and Dread Knight is vast.
  • You want to fight as many of these as possible before Ascension, because they're your primary source of Hero Souls.
  • After Zone 100, you have a chance of encountering Primal Bosses every five levels.
  • CLICKER HEROES WIKI ANCIENTS FULL

    Try to avoid Ascending before finding a Relic, at least before you have a full arsenal of four useful Relics.

  • After Zone 100, you'll earn one Relic per run.
  • Balance this reservoir of Souls with your Ancients and Gild spending.
  • Try to retain an increasingly high number of Hero Souls for the 10-percent damage bonus they provide.
  • When you can afford to do so at the beginning of a run, move Gilds off of unwanted characters (at a cost of two Hero Souls per Gild) or directly add Gilds to ideal Gild characters (at a cost of 80 Hero Souls per Gild, see Gilded Heroes section).
  • Buy a Quick Ascension at the start of your run, when you can afford it.
  • Immediately after Ascension, buy and upgrade any Ancients you need.
  • Ascend once your Ascension bonus (displayed below Hero count on the main window) reaches at least seven Hero Souls, somewhere between levels 120 to 160.
  • Check the Stats screen to see your current Total Hero Zones. Every 2,000 Hero Zones will award an additional Hero Soul upon Ascension.
  • Upgrade all Heroes as much as possible before choosing to Ascend.
  • After reaching Zone 100, you'll start to occasionally encounter Primal Bosses who award Hero Souls upon defeat.
  • Everyone else should stay at the level that unlocked their final abilities, until you're ready to Ascend. Brittany, Ivan, Great Forest Seer, Treebeast, and Frostleaf. Only concentrate on leveling up the ideal Heroes past 200: Masked Samurai.
  • Once Heroes reach level 200, they start to receive a 4X damage bonus every 25 levels.
  • Repeat this process until you've bought all abilities (except for Amenhotep's Ascension upgrade).
  • Upgrade every Hero to 25 and purchase their second upgrade.
  • Zone every new Hero to 10 after you get them and then purchase their first upgrade.
  • Buy every new Hero when they become available.
  • It's slower than Active and requires the purchase of more Ancients, but most players without access to a turbo function will find it the most reasonable play style.

    clicker heroes wiki ancients

    Hybrid: The best of both worlds, this style involves idling through early levels and then switching to active clicking when progress begins to slow down in the later levels.A controller or accessory that provides Turbo or Autofire functions (such as a Brook Super Converter or Titan One) makes this style much easier to accomplish. This style relies on the Bhaal, Fragsworth and Juggernaut Ancients. Thus you'll progress through the game faster, reaching higher maximum levels earlier than other play styles would. Active: At the opposite end of the spectrum, this style involves constantly clicking the attack button in order to deal maximum damage.As long as you have either Libertas or Siyalatas in your Ancients roster, you'll enter idle mode by not clicking or activating a skill for 60 seconds. You'll set the controller down and let the game do all the work – once you have the appropriate heroes and Ancients. Idle: This play style requires the least attention from players, but it also offers the slowest progression.















    Clicker heroes wiki ancients